← نصائح لمطوري الألعاب من Derek Yu

محمد أبو الحسن طاهر — 3 مارس، 2013

قائمة نصائح ممتازة. Derek هو مصمم Spelunky وAquaria.

No gimmicks. Simply put, focus on making a good game – a deep, interesting, unique game – rather than devising cheap tricks to grab people’s attention. Whether we’re talking about clever-sounding-but-ultimately-shallow game systems or off-the-wall marketing ideas, a gimmick is a gimmick. And you should stay away from them because they’re short-term, high-risk solutions that ultimately cheapen you as an artist, perhaps literally as well as metaphorically.